CHOOSE PHASE:
• Yes, all the descriptions match all the declarations we made on "Design Day - Day 1'. Because the only thing we are changing in our game is the wheel on the top because it takes a lot of material and time to build. Time and materials we don't have and time we don't have.
• The things we want to keep in our game (the most powerful idea) is the nails because that that gives the game an essence of probability. This aspect of the game makes it fun for elementary school kids to play with.
• As I said before, we want to leave out the wheel that was going to be placed on the top to alter the trajectory of the ball because it is extremely resource and time time consuming. We do not have the time to build this wheel and it is not the priority nor it changes the game drastically so we will remove it completely.
IMPLEMENT PHASE:
Our build plan
• On the day that we come back from our CWW trip. We are going to start building and hopefully finish the game within that class period. This si the list of the stuff we need and the people who will bring the things we need.
• Pablo: "carton paja" to make the little details in our game, the spring, the piece of wood and markers.
• Lorenna: "chinches" which are the nails that are going to alter the trajectory of the ball. The rest will be available to us in class.
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